Effect of Good Behaviour Games on Classroom Incivilities among Junior Secondary School Students in Nasarawa State

Authors

  • Theresa Folashade Kolade
  • Elizabeth Foluke Adeniyi

DOI:

https://doi.org/10.5281/zenodo.14220373

Abstract

This paper examined effect of good behaviour games on classroom incivilities among public junior
secondary school students in Nasarawa State. The study adopted the Quasi experimental one group
research design. The population of the study comprised 26,162 JSS2 (2020/2021 section) students in 390
public Junior secondary schools in Nasarawa State. Sample size of 50 JSS2 students’ intact class was
used for the study through multi-stage sampling technique. The instrument for the study was Teachers’
observation of classroom Adaptation Revised (TOCA-R) adapted by the researchers for the purpose of
data collection with logical validity indices of 0.79. Cronbach alpha reliability method was used to test the
internal consistence which yield 0.77. Mean and standard deviation were used to answer the research
questions. The hypotheses were tested at 0.05 level of significance using t-test. The finding showed that
there is a significant effect of good behaviour game on classroom incivilities of public junior secondary
school students in Nasarawa State. Based on the findings it was recommended among others that teachers
strongly admonish to use this behavioural modification technique for conducive learning atmosphere during
teaching and learning process.

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Published

2024-11-26